Friday, December 16, 2011

The Lightweight Java Game Library on android?

Can i use The Lightweight Java Game Library(LWJGL) classes with android SDK?|||I just did a search, you can add external .jars to an Android Project. When you build with external .jars, only the classes needed are copied over to your final distribution .jar.





Having said that, JavaME does not and can not utilize the full SE API. JavaME is technique with a lightweight footprint. So, should I include API on an ME Project, and the API calls are seeking SE standard library calls, NetBeans will certainly let me know.





So, my guess is Eclipse / Android plug-in should notify you if any LWJGL is asking for I/O (for instance)





Try it. Search adding external .jar for Android and try it.

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